Phil Spencer, Xbox manager, announced the first official details of his new generation of consoles. Called Project Scarlett, Microsoft’s new machine will be an advanced state-of-the-art system with more power and a processor designed exclusively by AMD based on the Zen2 architecture. The machine, designed by the team that renewed Xbox One with its X model, it will have GDDR6 RAM, one of the fastest on the market, and a graphics so capable that in theoretical numbers it is up to 4 times more powerful than Xbox One X, a console that reaches 6 teraflops today. Another big news is that it will be compatible with raytracing, the cutting-edge technique that allows highly realistic lighting.
Scarlett will use a new generation of solid-state hard drives or SSDs, which will eliminate slow loads in video games and enable higher system speeds. As a special technique, it will also be compatible with a virtual memory option, which will speed up the work of the developers. Moreover, Scarlett will use advanced 3D audio codecs, as well as being backwards compatible with current and previous Microsoft consoles, a pillar that Redmond does not want to give up. In fact, during the talk, Phil Spencer reaffirmed his commitment to the services that made the company great, such as the Xbox Game Pass, and those that will expand the company in the coming years as xCloud. Finally it will have an optical reader of the latest generation.
The console will arrive in 2020 and Halo Infinite will be one of the launch games.